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» Unawareness, beliefs and games
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130
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AAAI
2006
15 years 1 months ago
A Computational Model of Logic-Based Negotiation
This paper presents a computational model of negotiation based on Nebel's syntax-based belief revision. The model guarantees a unique bargaining solution for each bargaining ...
Dongmo Zhang, Yan Zhang
123
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AMAI
2004
Springer
15 years 5 months ago
A Framework for Sequential Planning in Multi-Agent Settings
This paper extends the framework of partially observable Markov decision processes (POMDPs) to multi-agent settings by incorporating the notion of agent models into the state spac...
Piotr J. Gmytrasiewicz, Prashant Doshi
107
Voted
AI
2010
Springer
15 years 18 days ago
On the measure of conflicts: Shapley Inconsistency Values
There are relatively few proposals for inconsistency measures for propositional belief bases. However inconsistency measures are potentially as important as information measures f...
Anthony Hunter, Sébastien Konieczny
98
Voted
AI
2011
Springer
14 years 7 months ago
First-order logical filtering
Logical filtering is the process of updating a belief state (set of possible world states) after a sequence of executed actions and perceived observations. In general, it is intr...
Afsaneh Shirazi, Eyal Amir
95
Voted
NIPS
2004
15 years 1 months ago
Modelling Uncertainty in the Game of Go
Go is an ancient oriental game whose complexity has defeated attempts to automate it. We suggest using probability in a Bayesian sense to model the uncertainty arising from the va...
David H. Stern, Thore Graepel, David J. C. MacKay