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132
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JOC
2000
95views more  JOC 2000»
15 years 3 months ago
Player Simulation and General Adversary Structures in Perfect Multiparty Computation
The goal of secure multiparty computation is to transform a given protocol involving a trusted party into a protocol without need for the trusted party, by simulating the party am...
Martin Hirt, Ueli M. Maurer
WABI
2009
Springer
124views Bioinformatics» more  WABI 2009»
15 years 10 months ago
Mimosa: Mixture Model of Co-expression to Detect Modulators of Regulatory Interaction
Background: Functionally related genes tend to be correlated in their expression patterns across multiple conditions and/or tissue-types. Thus co-expression networks are often use...
Matthew Hansen, Logan Everett, Larry Singh, Sridha...
137
Voted
GI
2009
Springer
15 years 8 months ago
Discovery of Smart Objects in Ubiquitous Environments and the Need for Interaction Metaphors
: In ubiquitous environments computers and smart devices, especially the technical view on them, disappear and users are supported to concentrate on the tasks they actually intend ...
René Reiners
167
Voted
EVOW
2001
Springer
15 years 8 months ago
Evolution of Spiking Neural Controllers for Autonomous Vision-Based Robots
Abstract. We describe a set of preliminary experiments to evolve spiking neural controllers for a vision-based mobile robot. All the evolutionary experiments are carried out on phy...
Dario Floreano, Claudio Mattiussi
122
Voted
WSC
1998
15 years 4 months ago
Discrete-Event Simulation for the Design and Evaluation of Physical Protection Systems
This paper explores the use of discrete-event simulation for the design and control of physical protection systems for fixed-site facilities housing items of significant value. It...
Sabina E. Jordan, Mark K. Snell, Marcella M. Madse...