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GRAPHITE
2005
ACM
15 years 3 months ago
A loose and sketchy approach in a mediated reality environment
In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl, Mark Billinghurst
GI
2007
Springer
15 years 3 months ago
Supporting Early Literacy with Augmented Books - Experiences with an Exploratory Study
: We here report on a study exploring the use of augmented books for early literacy education. Children aged 6-7 interacted alone and in pairs with an AR-book. The study was iterat...
Eva Hornecker, Andreas Dünser
PAMI
2011
14 years 4 months ago
Decoupled Active Contour (DAC) for Boundary Detection
— The accurate detection of object boundaries via active contours is an ongoing research topic in computer vision. Most active contours converge towards some desired contour by m...
Akshaya Kumar Mishra, Paul W. Fieguth, David A. Cl...
ISMAR
2006
IEEE
15 years 3 months ago
Online camera pose estimation in partially known and dynamic scenes
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on of...
Gabriele Bleser, Harald Wuest, Didier Stricker
CHI
2005
ACM
15 years 9 months ago
Distributed display environments
Augmented reality makes it possible to visualize information directly within the context of the real world by overlaying virtual graphics. We use the term view management to refer...
Dugald Ralph Hutchings, John T. Stasko, Mary Czerw...