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IPPS
2010
IEEE
14 years 7 months ago
A PRAM-NUMA model of computation for addressing low-TLP workloads
It is possible to implement the parallel random access machine (PRAM) on a chip multiprocessor (CMP) efficiently with an emulated shared memory (ESM) architecture to gain easy par...
Martti Forsell
IPPS
2010
IEEE
14 years 7 months ago
Performance evaluation of concurrent collections on high-performance multicore computing systems
This paper is the first extensive performance study of a recently proposed parallel programming model, called Concurrent Collections (CnC). In CnC, the programmer expresses her co...
Aparna Chandramowlishwaran, Kathleen Knobe, Richar...
WEBI
2010
Springer
14 years 7 months ago
Agent-Based Online Quality Measurement Approach in Cloud Computing Environment
This paper studies online quality measurement in cloud computing environment. The paper analyzes concentration measure evaluation method of the current software quality evaluation...
Zhenyu Liu, Tiejiang Liu, Tun Lu, Lizhi Cai, Genxi...
GROUP
2010
ACM
14 years 7 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
IPPS
2010
IEEE
14 years 7 months ago
Improving the performance of Uintah: A large-scale adaptive meshing computational framework
Abstract--Uintah is a highly parallel and adaptive multiphysics framework created by the Center for Simulation of Accidental Fires and Explosions in Utah. Uintah, which is built up...
Justin Luitjens, Martin Berzins