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97
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CSCW
2011
ACM
14 years 7 months ago
Sociable killers: understanding social relationships in an online first-person shooter game
Online video games can be seen as medium for the formation and maintenance of social relationships. In this paper, we explore what social relationships mean under the context of o...
Yan Xu, Xiang Cao, Abigail Sellen, Ralf Herbrich, ...
109
Voted
CSCL
2010
14 years 7 months ago
Using activity theory to understand intergenerational play: The case of Family Quest
We implemented a five-week family program called Family Quest where parents and children ages 9 to 13 played Quest Atlantis, a multiuser 3D educational computer game, at a local af...
Sinem Siyahhan, Sasha A. Barab, Michael P. Downton
HUC
2011
Springer
14 years 14 days ago
The social fMRI: measuring, understanding, and designing social mechanisms in the real world
A key challenge of data-driven social science is the gathering of high quality multi-dimensional datasets. A second challenge relates to design and execution of structured experim...
Nadav Aharony, Wei Pan, Cory Ip, Inas Khayal, Alex...
123
Voted
IV
2007
IEEE
157views Visualization» more  IV 2007»
15 years 7 months ago
Towards a Model of Information Aesthetics in Information Visualization
This paper proposes a model of information aesthetics in the context of information visualization. It addresses the need to acknowledge a recently emerging number of visualization...
Andrea Lau, Andrew Vande Moere
120
Voted
ITNG
2010
IEEE
15 years 5 months ago
QARI: Quality Aware Software Deployment for Wireless Sensor Networks
Abstract--If we are to deploy sensor applications in a realistic business context, we must provide innovative middleware services to control and enforce required system behavior; i...
Wouter Horré, Sam Michiels, Wouter Joosen, ...