Online video games can be seen as medium for the formation and maintenance of social relationships. In this paper, we explore what social relationships mean under the context of o...
Yan Xu, Xiang Cao, Abigail Sellen, Ralf Herbrich, ...
We implemented a five-week family program called Family Quest where parents and children ages 9 to 13 played Quest Atlantis, a multiuser 3D educational computer game, at a local af...
Sinem Siyahhan, Sasha A. Barab, Michael P. Downton
A key challenge of data-driven social science is the gathering of high quality multi-dimensional datasets. A second challenge relates to design and execution of structured experim...
This paper proposes a model of information aesthetics in the context of information visualization. It addresses the need to acknowledge a recently emerging number of visualization...
Abstract--If we are to deploy sensor applications in a realistic business context, we must provide innovative middleware services to control and enforce required system behavior; i...