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138
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COMSNETS
2012
168views more  COMSNETS 2012»
13 years 10 months ago
Limitations of scanned human copresence encounters for modelling proximity-borne malware
—Patterns of human encounters, which are difficult to observe directly, are fundamental to the propagation of mobile malware aimed at infecting devices in spatial proximity. We ...
James Mitchell, Eamonn O'Neill, Gjergji Zyba, Geof...
166
Voted
AAAI
2008
15 years 4 months ago
Unstructured Audio Classification for Environment Recognition
My thesis aims to contribute towards building autonomous agents that are able to understand their surrounding environment through the use of both audio and visual information. To ...
Selina Chu
92
Voted
CHI
2008
ACM
16 years 2 months ago
Urban encounters: the game of real life
In this paper we describe our ongoing work on modelling urban encounters by extending Conway's Game of Life. We develop our model based on empirical data collected using a Ta...
Vassilis Kostakos
113
Voted
CISIS
2010
IEEE
15 years 9 months ago
On a Journey from Message to Observable Pervasive Application
—Bringing together heterogeneous computing devices and appliances gives rise to a spontaneous environment where resources exchange messages, such as a mobile phone telling the ca...
Geert Vanderhulst, Kris Luyten, Karin Coninx
97
Voted
CHI
2010
ACM
15 years 9 months ago
Video microblogging: your 12 seconds of fame
Microblogging is a recently popular phenomenon and with the increasing trend for video cameras to be built into mobile phones, a new type of microblogging has entered the arena of...
Nis Bornoe, Louise Barkhuus