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IPPS
1998
IEEE
15 years 10 months ago
Rendering Computer Animations on a Network of Workstations
Rendering high-quality computer animations requires intensive computation, and therefore a large amount of time. One way to speed up this process is to devise rendering algorithms...
Timothy D. Davis, Edward W. Davis
211
Voted
ICPIA
1992
15 years 10 months ago
Parallel Manipulations of Octrees and Quadtrees
Abstract. Octrees o er a powerful means for representing and manipulating 3-D objects. This paper presents an implementation of octree manipulations using a new approach on a share...
Vipin Chaudhary, K. Kamath, Prakash Arunachalam, J...
EUROPAR
2006
Springer
15 years 9 months ago
PAM-SoC: A Toolchain for Predicting MPSoC Performance
In the past, research on Multiprocessor Systems-on-Chip (MPSoC) has focused mainly on increasing the available processing power on a chip, while less effort was put into specific s...
Ana Lucia Varbanescu, Henk J. Sips, Arjan J. C. va...
FPGA
1995
ACM
113views FPGA» more  FPGA 1995»
15 years 9 months ago
High-Energy Physics on DECPeRLe-1 Programmable Active Memory
The future Large Hadron Collider (LHC) to be built at CERN1, by the turn of the millenium, provides an ample source of challenging real-time computational problems. We report here...
Laurent Moll, Jean Vuillemin, Philippe Boucard
174
Voted
ICA3PP
2007
Springer
15 years 7 months ago
The Thread Migration Mechanism of DSM-PEPE
In this paper we present the thread migration mechanism of DSM-PEPE, a multithreaded distributed shared memory system. DSM systems like DSM-PEPE provide a parallel environment to h...
Federico Meza, Cristian Ruz