Many algorithms in computer graphics improve their efficiency by using Hierarchical Space Subdivision Schemes (HS3), such as octrees, kD-trees or BSP trees. Such HS3 usually provi...
Tamy Boubekeur, Wolfgang Heidrich, Xavier Granier,...
We analyze the least?squares error for structure from motion with a single infinitesimal motion ("structure from optical flow"). We present asymptotic approximations to ...
A new approach to tracking weakly modeled objects in a semantically rich domain is presented. We define a closed-world as a space-time region of an image sequence in which the co...
The paper presents a novel approach to the peripheral display of information by applying audio effects to an arbitrary selection of music. We examine a specific instance: the comm...
Luke Barrington, Michael J. Lyons, Dominique Diegm...
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...