Sciweavers

338 search results - page 26 / 68
» Understanding Scenes on Many Levels
Sort
View
CGF
2006
107views more  CGF 2006»
15 years 4 months ago
Volume-Surface Trees
Many algorithms in computer graphics improve their efficiency by using Hierarchical Space Subdivision Schemes (HS3), such as octrees, kD-trees or BSP trees. Such HS3 usually provi...
Tamy Boubekeur, Wolfgang Heidrich, Xavier Granier,...
ECCV
2004
Springer
16 years 6 months ago
The Least-Squares Error for Structure from Infinitesimal Motion
We analyze the least?squares error for structure from motion with a single infinitesimal motion ("structure from optical flow"). We present asymptotic approximations to ...
John Oliensis
ICCV
1995
IEEE
15 years 8 months ago
Closed-World Tracking
A new approach to tracking weakly modeled objects in a semantically rich domain is presented. We define a closed-world as a space-time region of an image sequence in which the co...
Stephen S. Intille, Aaron F. Bobick
IUI
2006
ACM
15 years 10 months ago
Ambient Display using Musical Effects
The paper presents a novel approach to the peripheral display of information by applying audio effects to an arbitrary selection of music. We examine a specific instance: the comm...
Luke Barrington, Michael J. Lyons, Dominique Diegm...
AFRIGRAPH
2001
ACM
15 years 8 months ago
A gesture processing framework for multimodal interaction in virtual reality
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
Marc Erich Latoschik