In this paper, we propose a framework for the design of learning activities, which follows the key idea of the “Learning-for-Use” model and adopts characteristics from the exp...
Agoritsa Gogoulou, Evangelia Gouli, Maria Grigoria...
Different acoustic variables such as pitch, volume, timbre and position can be used to represent quantitative, qualitative and categorical aspects of the information. Such sonific...
Avoiding architectural erosion helps extend the lifetime of an evolving software system. Erosion can be reduced by ensuring that (i) developers share a good understanding of a sys...
Ciaran O'Reilly, Philip J. Morrow, David W. Bustar...
Given the experimental nature of information retrieval, progress critically depends on analyzing the errors made by existing retrieval approaches and understanding their limitatio...
The development of software systems is a complex task that requires support techniques to guide the process and solve inconsistencies in its . In the agent paradigm, the use of soc...