Sciweavers

1944 search results - page 34 / 389
» Understanding and evaluating creativity
Sort
View
TIDSE
2004
Springer
15 years 3 months ago
Learning from the Movie Industry: Adapting Production Processes for Storytelling in VR
Any movie production needs a whole group of contributing authors and creative artists from various fields. The same should obviously be true for the making of a compelling VR scena...
Richard Wages, Benno Grützmacher, Stefan Conr...
CSCW
2002
ACM
14 years 9 months ago
Developing CSCW tools for idea finding -: empirical results and implications for design
In this paper, we first describe a formative empirical study to inform the design of CSCW tools to support idea finding in co-located groups. Groups of students worked on creative...
Thorsten Prante, Carsten Magerkurth, Norbert A. St...
IJCNN
2006
IEEE
15 years 3 months ago
A Connectionist Approach to Speech Understanding
— This paper argues that connectionist systems are a good approach to implement a speech understanding computational model. In this direction, we propose SUM, a Speech Understand...
Daniel Nehme Müller, Mozart Lemos de Siqueira...
AUSAI
2005
Springer
15 years 3 months ago
Automated Scene Understanding for Airport Aprons
Abstract. This paper presents a complete visual surveillance system for automatic scene interpretation of airport aprons. The system comprises two main modules — Scene Tracking a...
James M. Ferryman, Mark Borg, David Thirde, Floren...
IWPC
2005
IEEE
15 years 3 months ago
Understanding Object-Oriented Source Code from the Behavioural Perspective
Comprehension is a key activity that underpins a variety of software maintenance and engineering tasks. The task of understanding object-oriented systems is hampered by the fact t...
Neil Walkinshaw, Marc Roper, Murray Wood