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169
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CVPR
2009
IEEE
16 years 10 months ago
Joint Depth and Alpha Matte Optimization via Fusion of Stereo and Time-of-Flight Sensor
We present a new approach to iteratively estimate both high-quality depth map and alpha matte from a single image or a video sequence. Scene depth, which is invariant to illumin...
Jiejie Zhu (University of Kentucky), Miao Liao (Un...
CVPR
2000
IEEE
16 years 5 months ago
Cameras for Stereo Panoramic Imaging
A panorama for visual stereo consists of a pair of panoramic images, where one panorama is for the left eye, and another panorama is for the right eye. A panoramic stereo pair pro...
Shmuel Peleg, Yael Pritch, Moshe Ben-Ezra
141
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I3D
2010
ACM
16 years 22 days ago
Cascaded Light Propagation Volumes for Real-Time Indirect Illumination
This paper introduces a new scalable technique for approximating indirect illumination in fully dynamic scenes for real-time applications, such as video games. We use lattices and...
Anton Kaplanyan, Carsten Dachsbacher
ICASSP
2009
IEEE
15 years 10 months ago
Multi-channel audio segmentation for continuous observation and archival of large spaces
In most real-world situations, a single microphone is insufficient for the characterization of an entire auditory scene. This often occurs in places such as office environments ...
Gordon Wichern, Harvey D. Thornburg, Andreas Spani...
SIGGRAPH
1998
ACM
15 years 7 months ago
A Multiscale Model of Adaptation and Spatial Vision for Realistic Image Display
In this paper we develop a computational model of adaptation and spatial vision for realistic tone reproduction. The model is based on a multiscale representation of pattern, lumi...
Sumanta N. Pattanaik, James A. Ferwerda, Mark D. F...