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ISUVR
2007
15 years 4 months ago
Light Source Estimation for Realistic Shadow using Segmented HDR Images
— To achieve seamless integration of the real scene with virtual objects, we need to obtain accurate illumination condition of the real scene. Using HDRI (High Dynamic Range Imag...
JaeDoug Yoo, Kwanheng Lee
CGF
2008
235views more  CGF 2008»
15 years 3 months ago
Free Form Incident Light Fields
This paper presents methods for photo-realistic rendering using strongly spatially variant illumination captured from real scenes. The illumination is captured along arbitrary pat...
Jonas Unger, Stefan Gustavson, P. Larsson, Anders ...
TIP
2008
208views more  TIP 2008»
15 years 3 months ago
Vision Processing for Realtime 3-D Data Acquisition Based on Coded Structured Light
Structured light vision systems have been successfully used for accurate measurement of 3-D surfaces in computer vision. However, their applications are mainly limited to scanning ...
S. Y. Chen, Y. F. Li, Jianwei Zhang
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DAGM
2010
Springer
15 years 1 months ago
3D Reconstruction Using an n-Layer Heightmap
We present a novel method for 3D reconstruction of urban scenes extending a recently introduced heightmap model. Our model has several advantages for 3D modeling of urban scenes: i...
David Gallup, Marc Pollefeys, Jan-Michael Frahm
ACPC
1999
Springer
15 years 7 months ago
Asynchronous Parallel Construction of Recursive Tree Hierarchies
Multi-resolution methods are widely used in scientific visualization, image processing, and computer graphics. While many applications only require an one-time construction of the...
Dirk Bartz, Wolfgang Straßer