A technique for recognizing planar objects in three-dimensional space is described. The object's domain is not restricted to purely two-dimensional items but includes fairly ...
We present a real-time rendering algorithm that generates soft shadows of dynamic scenes using a single light sample. As a depth-map algorithm it can handle arbitrary shadowed sur...
We present a computational model of the neural mechanisms in the parietal and temporal lobes that support spatial navigation, recall of scenes and imagery of the products of recal...
In many real world tasks, only a small fraction of the available inputs are important at any particular time. This paper presents a method for ascertaining the relevance of inputs...
We propose an analysis of numerical integration based on sampling theory, whereby the integration error caused by aliasing is suppressed by pre-filtering. We derive a pre-filter f...