Sciweavers

2138 search results - page 262 / 428
» Understanding dynamic scenes
Sort
View
138
Voted
HICSS
2003
IEEE
121views Biometrics» more  HICSS 2003»
15 years 8 months ago
Fifteen Years of GSS in the Field: A Comparison Across Time and National Boundaries
It has been over two decades since Group Support Systems (GSS) emerged on the Information Technology (IT) scene. GSS have now been commercialized and are present in an increasing ...
Gert-Jan de Vreede, Douglas R. Vogel, Gwendolyn L....
164
Voted
HOTOS
2003
IEEE
15 years 8 months ago
Towards a Semantic-Aware File Store
—Traditional hierarchical namespaces are not sufficient for representing and managing the rich semantics of today’s storage systems. In this paper, we discuss the principles o...
Zhichen Xu, Magnus Karlsson, Chunqiang Tang, Chris...
SIGGRAPH
2010
ACM
15 years 8 months ago
envyLight: an interface for editing natural illumination
Scenes lit with high dynamic range environment maps of real-world environments exhibit all the complex nuances of natural illumination. For applications that need lighting adjustm...
Fabio Pellacini
156
Voted
VRML
1999
ACM
15 years 7 months ago
VIRTUS: A Collaborative Multi-User Platform
VRML is a file format for the description of dynamic scene graphs containing 3D objects with their visual appearance, multimedia content, an event model, and scripting capabilitie...
Kurt Saar
CGI
2004
IEEE
15 years 7 months ago
Physically-Based Simulation of Objects Represented by Surface Meshes
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
Matthias Müller, Matthias Teschner, Markus H....