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AIIDE
2008
15 years 2 months ago
Modeling the Dynamics of Non-Player Characters' Social Relations in Video Games
Building credible Non-Playing Characters (NPCs) in games requires not only to enhance the graphic animation but also the behavioral model. This paper tackles the problem of the dy...
Magalie Ochs, Nicolas Sabouret, Vincent Corruble
ICRA
2009
IEEE
134views Robotics» more  ICRA 2009»
14 years 9 months ago
High dynamic range stereo vision for outdoor mobile robotics
We present a technique for high-dynamic range stereo for outdoor mobile robot applications. Stereo pairs are captured at a number of different exposures (exposure bracketing), and ...
Stefan Hrabar, Peter I. Corke, Michael Bosse
ESTIMEDIA
2003
Springer
15 years 5 months ago
Improving Performance and Quality thru Hardware Reconfiguration: Potentials and Adaptive Object Tracking Case Study
Reconfigurable hardware devices are envisioned as the proper platform to implement multimedia applications, providing both real time performance and dynamic adaptability for the a...
Soheil Ghiasi, Hyun J. Moon, Majid Sarrafzadeh
FGR
1998
IEEE
131views Biometrics» more  FGR 1998»
15 years 4 months ago
Tracking and Segmenting People in Varying Lighting Conditions Using Colour
Colour cues were used to obtain robust detection and tracking of people in relatively unconstrained dynamic scenes. Gaussian mixture models were used to estimate probability densi...
Yogesh Raja, Stephen J. McKenna, Shaogang Gong
MM
2010
ACM
163views Multimedia» more  MM 2010»
15 years 3 days ago
Multi-exposure imaging on mobile devices
Many natural scenes have a dynamic range that is larger than the dynamic range of a camera's image sensor. A popular approach to producing an image without under- and over-ex...
Natasha Gelfand, Andrew Adams, Sung Hee Park, Kari...