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155
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IROS
2006
IEEE
193views Robotics» more  IROS 2006»
15 years 10 months ago
Adaptive Human-Robot Interaction System using Interactive EC
— We created a human-robot communication system that can adapt to user preferences that can easily change through communication. Even if any learning algorithms are used, evaluat...
Yuki Suga, Chihiro Endo, Daizo Kobayashi, T. Matsu...
155
Voted
HUC
2005
Springer
15 years 10 months ago
From Interaction to Participation: Configuring Space Through Embodied Interaction
When computation moves off the desktop, how will it transform the new spaces that it comes to occupy? How will people encounter and understand these spaces, and how will they inter...
Amanda Williams, Eric Kabisch, Paul Dourish
CHI
2010
ACM
15 years 11 months ago
Now let me see where i was: understanding how lifelogs mediate memory
Lifelogging technologies can capture both mundane and important experiences in our daily lives, resulting in a rich record of the places we visit and the things we see. This study...
Vaiva Kalnikaité, Abigail Sellen, Steve Whi...
135
Voted
CHI
2011
ACM
14 years 8 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
136
Voted
GROUP
2009
ACM
15 years 2 months ago
Social performances: understanding the motivations for online participatory behavior
"Open contribution systems" (OCS) are online applications that encourage users to contribute and share content in a "public" and open manner. While these syste...
Jude Yew