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CHI
2001
ACM
15 years 10 months ago
Folk computing: revisiting oral tradition as a scaffold for co-present communities
In this paper, we introduce Folk Computing: an approach for using technology to support co-present community building inspired by the concept of folklore. We also introduce a new ...
Richard Borovoy, Brian Silverman, Tim Gorton, Matt...
CRITICAL
2005
14 years 11 months ago
A manifesto for the performative development of ubiquitous media
This paper addresses design agendas in Human-Computer Interaction and neighbouring fields motivated by the mixing of areas that were mostly kept separate until recently, such as m...
Carlo Jacucci, Giulio Jacucci, Ina Wagner, Thomas ...
IADIS
2008
14 years 11 months ago
Towards Simple Interaction In The Classroom: An Nfc Approach
In a given environment, distributing different devices with computing capabilities around us opens up new possibilities. It allows simple and easy interaction between user and com...
Salvador W. Nava, Gabriel Chavira, Ramón He...
HUC
2005
Springer
15 years 3 months ago
To Frame or Not to Frame: The Role and Design of Frameless Displays in Ubiquitous Applications
A frameless display is a display with no perceptible boundaries; it appears to be embodied in the physical world. Frameless displays are created by projecting visual elements on a ...
Claudio S. Pinhanez, Mark Podlaseck
CHI
2007
ACM
15 years 10 months ago
Reality-based interaction: unifying the new generation of interaction styles
We are in the midst of an explosion of emerging human-computer interaction techniques that have redefined our understanding of both computers and interaction. We propose the notio...
Robert J. K. Jacob, Audrey Girouard, Leanne M. Hir...