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JDCTA
2008
119views more  JDCTA 2008»
14 years 9 months ago
Towards a Coordination Infrastructure for Pervasive Computing Environment Based on Tuplespace and Semantic Web
Pervasive computing is an emerging computing paradigm, which is expected to be part of our everyday life in the foreseeable future. The coordination among heterogeneous devices, s...
Liang Li, Bin Li, Junwu Zhu
ACMDIS
2006
ACM
15 years 3 months ago
How bodies matter: five themes for interaction design
Our physical bodies play a central role in shaping human experience in the world, understanding of the world, and interactions in the world. This paper draws on theories of embodi...
Scott R. Klemmer, Björn Hartmann, Leila Takay...
ICALT
2003
IEEE
15 years 3 months ago
Gaining Computational Literacy by Creating Hybrid Aesthetic Learning Spaces
Although the technical skills of pupils are quite high, the current approach to gain media literacy still focusses on updating software applying skills, rather than exploring the ...
Daniela Reimann, Michael Herczeg, Thomas Winkler, ...
NORDICHI
2004
ACM
15 years 3 months ago
Wolves, football, and ambient computing: facilitating collaboration in problem solving systems through the study of human and an
This paper describes how computer-human interaction in ambient computing environments can be best informed by conceptualizing of such environments as problem solving systems. Typi...
David W. Eccles, Paul T. Groth
PERVASIVE
2011
Springer
14 years 15 days ago
Hybrid Prototyping by Using Virtual and Miniature Simulation for Designing Spatial Interactive Information Systems
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...