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CHI
2007
ACM
15 years 10 months ago
Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques
On traditional tables, people frequently use the third dimension to pile, sort and store objects. However, while effective and informative for organization, this use of the third ...
Mark S. Hancock, M. Sheelagh T. Carpendale, Andy C...
CVPR
2010
IEEE
15 years 6 months ago
Beyond Active Noun Tagging: Modeling Contextual Interactions for Multi-Class Active Learning
We present an active learning framework to simultaneously learn appearance and contextual models for scene understanding tasks (multi-class classification). Existing multi-class a...
Behjat Siddiquie, Abhinav Gupta
AVI
2004
14 years 11 months ago
A visual tool for tracing users' behavior in Virtual Environments
Although some guidelines (e.g., based on architectural principles) have been proposed for designing Virtual Environments (VEs), several usability problems can be identified only b...
Luca Chittaro, Lucio Ieronutti
AIA
2006
14 years 11 months ago
A Swarm Intelligence Approach to Counting Stacked Symmetric Objects
In a manufacturing environment it is often necessary to perform a manual inventory of finished goods and raw materials. These raw materials might be wood, plastic or metal and oft...
Chad George, James Wolfer
EWCBR
2006
Springer
15 years 1 months ago
Contextualised Ambient Intelligence Through Case-Based Reasoning
Ambient Intelligence is a research area that has gained a lot of attention in recent years. One of the most important issues for ambient intelligent systems is to perceive the envi...
Anders Kofod-Petersen, Agnar Aamodt