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SIGCSE
2002
ACM
218views Education» more  SIGCSE 2002»
14 years 11 months ago
Participatory design in a human-computer interaction course: teaching ethnography methods to computer scientists
Empirical evidence shows the ability for computer technology to deliver on its promises of enhancing our quality of life relies on how well the application fits our understanding ...
Jerry B. Weinberg, Mary L. Stephen
ASPLOS
2008
ACM
15 years 1 months ago
Understanding and visualizing full systems with data flow tomography
It is not uncommon for modern systems to be composed of a variety of interacting services, running across multiple machines in such a way that most developers do not really unders...
Shashidhar Mysore, Bita Mazloom, Banit Agrawal, Ti...
52
Voted
CHI
2009
ACM
16 years 10 days ago
Productive love: a new approach for designing affective technology
The importance of love is reflected in literature, movies and music, therefore it seems necessary to understand what role technology plays in relation to love and the roles it cou...
Ramon Solves Pujol, Hiroyuki Umemuro
101
Voted
AGENTS
2000
Springer
15 years 4 months ago
Automated assistants to aid humans in understanding team behaviors
Multi-agent teamwork is critical in a large number of agent applications, including training, education, virtual enterprises and collective robotics. Tools that can help humans an...
Taylor Raines, Milind Tambe, Stacy Marsella
ICMLA
2007
15 years 1 months ago
Understanding Challenges in Preserving and Reconstructing Computer-Assisted Medical Decision Processes
— This paper addresses the problem of understanding preservation and reconstruction requirements for computeraided medical decision-making. With an increasing number of computer-...
Sang-Chul Lee, Peter Bajcsy