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SECON
2007
IEEE
15 years 6 months ago
Self-Learning Repeated Game Framework for Distributed Primary-Prioritized Dynamic Spectrum Access
Dynamic spectrum access has become a promising approach to fully utilize the scarce spectrum resources. In a dynamically changing spectrum environment, it is very important to desi...
Beibei Wang, Zhu Ji, K. J. Ray Liu
ISVLSI
2006
IEEE
89views VLSI» more  ISVLSI 2006»
15 years 5 months ago
System Exploration of SystemC Designs
Due to increasing design complexity new methodologies for system modeling have been established in VLSI CAD. The SystemC methodology gains a significant reduction of design cycle...
Christian Genz, Rolf Drechsler
AVI
2006
15 years 1 months ago
A taxonomy of ambient information systems: four patterns of design
Researchers have explored the design of ambient information systems across a wide range of physical and screen-based media. This work has yielded rich examples of design approache...
Zachary Pousman, John T. Stasko
FPLAY
2008
15 years 1 months ago
Crafting game-models using reactive system design
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...
IWINAC
2011
Springer
14 years 2 months ago
Design of Social Agents
Abstract. Social behavior, as compared to the egoistic and rational behavior, is known to be more beneficial to groups of subjects and even to individual members of a group. For t...
Roman Gorbunov, Emilia I. Barakova, Matthias Raute...