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IV
2007
IEEE
160views Visualization» more  IV 2007»
16 years 16 days ago
Narratological Constructs in the Gestalt of the 3D Game environment: Aboriginal Knowledge and its Connection to the Data Landsca
This paper reports on a project federally funded by the Australian CRC for Interaction Design (ACID). It investigates the use of a 3D game engine as a landscape metaphor for hosti...
Theodor G. Wyeld, Malcolm Pumpa
AMS
2007
Springer
274views Robotics» more  AMS 2007»
16 years 13 days ago
Exploring Toe Walking in a Bipedal Robot
The design and development of locomotory subsystems such as legs is a key issue in the broader topic of autonomous mobile systems. Simplification of substructures, sensing, actuat...
James Andrew Smith, André Seyfarth
EUROMICRO
2006
IEEE
16 years 9 days ago
Visualization of Areas of Interest in Component-Based System Architectures
Understanding complex component-based systems often requires getting insight in how certain system properties, such as performance, trust, reliability, or structural attributes, c...
Heorhiy Byelas, Egor Bondarev, Alexandru Telea
ICMCS
2006
IEEE
174views Multimedia» more  ICMCS 2006»
16 years 8 days ago
Web Image Mining Based on Modeling Concept-Sensitive Salient Regions
In this paper, we propose a probabilistic model for web image mining, which is based on concept-sensitive salient regions without human intervene. Our goal is to achieve a middle-...
Jing Liu, Qingshan Liu, Jinqiao Wang, Hanqing Lu, ...
INFOCOM
2006
IEEE
16 years 8 days ago
A Quasi-Species Approach for Modeling the Dynamics of Polymorphic Worms
— Polymorphic worms can change their byte sequence as they replicate and propagate, thwarting the traditional signature analysis techniques used by many intrusion detection syste...
Bradley Stephenson, Biplab Sikdar