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FDG
2009
ACM
16 years 17 days ago
Characterizing and understanding game reviews
Game reviews are one of the primary forms of videogame journalism and are also one of the prevalent forms of discourse about games. How can we characterize them and better underst...
José Pablo Zagal, Amanda Ladd, Terris Johns...
CSMR
2008
IEEE
16 years 16 days ago
Package Reference Fingerprint: a Rich and Compact Visualization to Understand Package Relationships
Object-oriented languages such as Java, Smalltalk, and C++ structure their programs using packages, allowing classes to be organized into named abstractions. Maintainers of large ...
Hani Abdeen, Ilham Alloui, Stéphane Ducasse...
CVPR
2008
IEEE
16 years 15 days ago
Scene understanding with discriminative structured prediction
Spatial priors play crucial roles in many high-level vision tasks, e.g. scene understanding. Usually, learning spatial priors relies on training a structured output model. In this...
Jinhui Yuan, Jianmin Li, Bo Zhang
ICSM
2007
IEEE
16 years 11 days ago
Package Surface Blueprints: Visually Supporting the Understanding of Package Relationships
Large object-oriented applications are structured over large number of packages. Packages are important but complex structural entities that may be difficult to understand since ...
Stéphane Ducasse, Damien Pollet, Mathieu Su...
184
Voted
ROMAN
2007
IEEE
179views Robotics» more  ROMAN 2007»
16 years 10 days ago
A Bayesian Network Framework for Vision Based Semantic Scene Understanding
— For a robot to understand a scene, we have to infer and extract meaningful information from vision sensor data. Since scene understanding consists in recognizing several visual...
Seung-Bin Im, Keum-Sung Hwang, Sung-Bae Clio