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UAI
2008
15 years 3 months ago
Identifying reasoning patterns in games
We present an algorithm that identifies the reasoning patterns of agents in a game, by iteratively examining the graph structure of its Multi-Agent Influence Diagram (MAID) repres...
Dimitrios Antos, Avi Pfeffer
SODA
2001
ACM
93views Algorithms» more  SODA 2001»
15 years 3 months ago
Making data structures confluently persistent
We address a longstanding open problem of [11, 10], and present a general transformation that transforms any pointer based data structure to be confluently persistent. Such transf...
Amos Fiat, Haim Kaplan
SIAMNUM
2010
106views more  SIAMNUM 2010»
14 years 8 months ago
Computing Sacker-Sell spectra in Discrete Time Dynamical Systems
In this paper we develop boundary value methods for detecting Sacker-Sell spectra in discrete time dynamical systems. The algorithms are advancements of earlier methods for comput...
Thorsten Hüls
SOCO
2002
Springer
15 years 1 months ago
Fuzzy relation equations (I): the general and specialized solving algorithms
In this article, we develop a new method and an algorithm to solve a system of fuzzy relation equations. We first introduce a solution-base-matrix and then give a tractable mathema...
Li Chen, Paul P. Wang
ICIP
2001
IEEE
16 years 3 months ago
Algorithmic modifications to SPIHT
This paper proposes several low complexity algorithmic modifications to the SPIHT (Set Partitioning in Hierarchical Trees) image coding method of [3]. The modifications exploit un...
Ulug Bayazit, William A. Pearlman