We present an algorithm that identifies the reasoning patterns of agents in a game, by iteratively examining the graph structure of its Multi-Agent Influence Diagram (MAID) repres...
We address a longstanding open problem of [11, 10], and present a general transformation that transforms any pointer based data structure to be confluently persistent. Such transf...
In this paper we develop boundary value methods for detecting Sacker-Sell spectra in discrete time dynamical systems. The algorithms are advancements of earlier methods for comput...
In this article, we develop a new method and an algorithm to solve a system of fuzzy relation equations. We first introduce a solution-base-matrix and then give a tractable mathema...
This paper proposes several low complexity algorithmic modifications to the SPIHT (Set Partitioning in Hierarchical Trees) image coding method of [3]. The modifications exploit un...