An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
One of the fundamental problems in the theory of social choice is aggregating the rankings of a set of agents (or voters) into a consensus ranking. Rank aggregation has found appl...
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Argumentation is a promising approach used by autonomous agents for reasoning about inconsistent knowledge, based on the construction and the comparison of arguments. In this pape...
I propose that the notion of cognitive state be broadened from the current predicate-symbolic, Language-of-Thought framework to a multi-modal one, where perception and kinesthetic...