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» Universal design for mobile phones: a case study
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ETS
2000
IEEE
126views Hardware» more  ETS 2000»
15 years 12 days ago
Dynamic Goal-Based Role-Play Simulation on the Web: A Case Study
This paper outlines and discusses the pedagogical approach, the technical design architecture, and an innovative implementation of a collaborative role-play simulation technology ...
Som Naidu, Albert Ip, Roni Linser
127
Voted
ACMIDC
2011
14 years 4 months ago
Pop goes the cell phone: asynchronous messaging for preschoolers
This paper outlines a series of experiments to develop asynchronous messaging systems for preschool aged children. Three unique systems build on a foundational design called Toast...
Hayes Raffle, Rafael Ballagas, Glenda Revelle, Koi...
IADIS
2004
15 years 2 months ago
Detecting Unauthorized Use in Online Journal Archives: A Case Study
JSTOR is a not-for-profit online library containing a full back-run of digitized versions of a large number of academic journals. In order to help defray costs for maintaining the...
Paul Seligman, Sean W. Smith
MOBIDE
2005
ACM
15 years 6 months ago
Towards universal mobile caching
In the context of mobile data access, data caching is fundamental for both performance and functionality. For this reason there have been many studies into developing energy-effi...
Ganesh Santhanakrishnan, Ahmed Amer, Panos K. Chry...
96
Voted
AAAI
2011
14 years 18 days ago
Composite Social Network for Predicting Mobile Apps Installation
We have carefully instrumented a large portion of the population living in a university graduate dormitory by giving participants Android smart phones running our sensing software...
Wei Pan, Nadav Aharony, Alex Pentland