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» Universal design for mobile phones: a case study
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87
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GI
2009
Springer
15 years 5 months ago
SYGo - A Location-Based Game Adapted from the Board Game Scotland Yard
Abstract. In this paper we introduce SYGo, an innovative hide-andseek game which is part of the AMOGA research project of the University of Bonn in cooperation with and funded by D...
Mark Schmatz, Katja Henke, Clemens Türck, Chr...
82
Voted
CHI
2009
ACM
16 years 1 months ago
Theory-driven design strategies for technologies that support behavior change in everyday life
In this paper, we propose design strategies for persuasive technologies that help people who want to change their everyday behaviors. Our strategies use theory and prior work to s...
Sunny Consolvo, David W. McDonald, James A. Landay
TVCG
2010
194views more  TVCG 2010»
14 years 11 months ago
Declarative Language Design for Interactive Visualization
Abstract—We investigate the design of declarative, domain-specific languages for constructing interactive visualizations. By separating specification from execution, declarativ...
Jeffrey Heer, Michael Bostock
SECON
2008
IEEE
15 years 7 months ago
UDAE: Universal Data Access Engine for Sensor Networks
—We present the design and implementation of UDAE, a Universal Data Access Engine for wireless sensor networks. The UDAE allows developers to access data both locally and over th...
Krisakorn Rerkrai, Janne Riihijärvi, Petri M&...
106
Voted
PSYCHNOLOGY
2008
112views more  PSYCHNOLOGY 2008»
15 years 15 hour ago
Tags and the City
This paper analyzes the findings of a set of field studies that explored the use of near field communication (NFC) tags in a mixed reality environment for providing access to digi...
Minna Isomursu