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» Unsupervised Learning of Models for Recognition
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155
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UMUAI
1998
157views more  UMUAI 1998»
15 years 3 months ago
Bayesian Models for Keyhole Plan Recognition in an Adventure Game
We present an approach to keyhole plan recognition which uses a dynamic belief (Bayesian) network to represent features of the domain that are needed to identify users’ plans and...
David W. Albrecht, Ingrid Zukerman, Ann E. Nichols...
135
Voted
FGR
2008
IEEE
264views Biometrics» more  FGR 2008»
15 years 5 months ago
Large scale learning and recognition of faces in web videos
The phenomenal growth of video on the web and the increasing sparseness of meta information associated with it forces us to look for signals from the video content for search/info...
Ming Zhao 0003, Jay Yagnik, Hartwig Adam, David Ba...
MVA
1998
154views Computer Vision» more  MVA 1998»
15 years 4 months ago
Clustering of Learning Images and Generation of Multiple Prototypes for Object Recognition
common features in all learning objects only. The In this paper, we propose two methods of clustering learning images to generate prototypes automatically for object recognition. O...
Jin Jia, Keiichi Abe
138
Voted
AAAI
2012
13 years 6 months ago
Goal Recognition with Markov Logic Networks for Player-Adaptive Games
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
KDD
1997
ACM
109views Data Mining» more  KDD 1997»
15 years 7 months ago
Beyond Concise and Colorful: Learning Intelligible Rules
A variety of techniques from statistics, signal processing, pattern recognition, machine learning, and neural networks have been proposed to understand data by discovering useful ...
Michael J. Pazzani, Subramani Mani, William Rodman...