For a connected graph G, let L(G) denote the maximum number of leaves in a spanning tree in G. The problem of computing L(G) is known to be NP-hard even for cubic graphs. We improv...
We present a framework for an automated generation of exact search tree algorithms for NP-hard problems. The purpose of our approach is two-fold--rapid development and improved up...
We present a new technique called balanced randomized tree splitting. It is useful in constructing unknown trees recursively. By applying it we obtain two new results on efficient ...
This paper proposes a set of novel multicast algorithms for m-D mesh overlay networks that can achieve shorter multicast delay and less resource consumptions. In contrast to previo...
Forward pruning, or selectively searching a subset of moves, is now commonly used in game-playing programs to reduce the number of nodes searched with manageable risk. Forward pru...