Sciweavers

1015 search results - page 34 / 203
» Usability Engineering integrated with Requirements Engineeri...
Sort
View
FPGA
2003
ACM
161views FPGA» more  FPGA 2003»
15 years 3 months ago
Implementation of BEE: a real-time large-scale hardware emulation engine
This paper describes the hardware implementation of a real-time, large-scale, multi-chip FPGA (Field Programmable Gate Array) based emulation engine with a capacity of 10 million ...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, R...
APSEC
2000
IEEE
15 years 2 months ago
Component-based software engineering: technologies, development frameworks, and quality assurance schemes
Component-based software development approach is based on the idea to develop software systems by selecting appropriate off-the-shelf components and then to assemble them with a w...
Xia Cai, Michael R. Lyu, Kam-Fai Wong, Roy Ko
ISTA
2008
14 years 11 months ago
Foundational Data Modeling and Schema Transformations for XML Data Engineering
As XML data storage and interchange become ubiquitous, analysts and data engineers increasingly need tools to model their data and map it to XML schemas and to reverse engineer XML...
Reema Al-Kamha, David W. Embley, Stephen W. Liddle
JSS
2006
107views more  JSS 2006»
14 years 9 months ago
Measuring the usability of software components
The last decade marked the first real attempt to turn software development into engineering through the concepts of ComponentBased Software Development (CBSD) and Commercial Off-T...
Manuel F. Bertoa, José M. Troya, Antonio Va...
DSN
2009
IEEE
14 years 7 months ago
RRE: A game-theoretic intrusion Response and Recovery Engine
Preserving the availability and integrity of networked computing systems in the face of fast-spreading intrusions requires advances not only in detection algorithms, but also in a...
Saman A. Zonouz, Himanshu Khurana, William H. Sand...