Sciweavers

2749 search results - page 160 / 550
» Usability of interaction patterns
Sort
View
ISCOPE
1999
Springer
15 years 8 months ago
Using Object-Oriented Techniques for Realizing Parallel Architectural Skeletons
The concept of design patterns has recently emerged as a new paradigm in the context of object-oriented design methodology. Similar ideas are being explored in other areas of compu...
Dhrubajyoti Goswami, Ajit Singh, Bruno R. Preiss
SOCRATES
2008
15 years 5 months ago
iVideo - Interactive Videos as an Instrument for E-Learning and Knowledge Construction
As a multitude of studies has already revealed, illustrations can be profitably used to convey knowledge. While the importance of videos continues to increase on the internet, we ...
Franz Lehner, Christian Roßnagel
TAMODIA
2004
15 years 5 months ago
Task models and interaction models in a multiple user interfaces generation process
In a Multiple User Interfaces (MUI) context, several models must be defined and adapted (tasks, user, .). Abstract models are progressively enriched in concrete models using patte...
Kinan Samaan, Franck Tarpin-Bernard
GBRPR
2009
Springer
15 years 11 months ago
Annotated Contraction Kernels for Interactive Image Segmentation
This article shows how the interactive segmentation tool termed “Active Paintbrush” and a fully automatic region merging can both be based on the theoretical framework of contr...
Hans Meine
SSPR
2004
Springer
15 years 9 months ago
Understanding Human-Computer Interactions in Map Revision
Abstract. It is difficult to track, parse and model human-computer interactions during editing and revising of documents, but it is necessary if we are to develop automated technol...
Jun Zhou, Walter F. Bischof, Terry Caelli