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» Usability of interaction patterns
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TABLETOP
2006
IEEE
15 years 11 months ago
Considering Reach in Tangible and Table Top Design
Reach heavily impacts all aspects of designing for tangible and tabletop user interfaces. It dictates the input space available to each user and heavily shapes how that space is u...
Aaron Toney, Bruce H. Thomas
CSCW
2006
ACM
15 years 11 months ago
Going with the flow: email awareness and task management
Email use in the context of everyday work practices, or email flow, has not been heavily studied. We present the results of a pair of studies examining how users interlace email w...
Nelson Siu, Lee Iverson, Anthony Tang
ICDCSW
2005
IEEE
15 years 10 months ago
IASO - An Activity-Based Computing Platform for Wearable Computing
Displaying and navigating complex information on wearable computers is very different from accessing the same information while sitting at your desk. Limitations in hardware, scre...
Jakob E. Bardram, Jonathan Bunde-Pedersen
137
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WMTE
2005
IEEE
15 years 10 months ago
Supporting Classroom Activities with the BSUL Environment
In this paper we present our ongoing research about the integration of ubiquitous computing systems into classroom settings, in order to give basic support for some classroom and ...
Nobuji A. Saito, Hiroaki Ogata, Rosa G. J. Paredes...
150
Voted
ISMIR
2005
Springer
176views Music» more  ISMIR 2005»
15 years 10 months ago
A Music Retrieval System Based on User Driven Similarity and Its Evaluation
Large music collections require new ways to let users interact with their music. The concept of finding ‘similar’ songs, albums, or artists provides handles to users for easy ...
Fabio Vignoli, Steffen Pauws