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» Usability of user interfaces: from monomodal to multimodal
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CHI
2009
ACM
15 years 6 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
CHI
2003
ACM
16 years 5 days ago
Navigating in a mobile XHTML application
The Internet has been a great success in the fixed world, whereas WAP (Wireless Application Protocol), the mobile Internet, has not fulfilled its promise. However, now the analyst...
Anne Kaikkonen, Virpi Roto
CSCW
2004
ACM
15 years 5 months ago
Individual audio channels with single display groupware: effects on communication and task strategy
We introduce a system that allows four users to each receive sound from a private audio channel while using a shared tabletop display. In order to explore how private audio channe...
Meredith Ringel Morris, Dan Morris, Terry Winograd
AGILEDC
2005
IEEE
15 years 5 months ago
Experiences Integrating Sophisticated User Experience Design Practices into Agile Processes
Most significant software processes involve a wide range of disciplines, from programming to testing, and from documentation to database development. Unfortunately, agile processe...
Paul Hodgetts
ICMI
2007
Springer
115views Biometrics» more  ICMI 2007»
15 years 6 months ago
Voicepen: augmenting pen input with simultaneous non-linguisitic vocalization
This paper explores using non-linguistic vocalization as an additional modality to augment digital pen input on a tablet computer. We investigated this through a set of novel inte...
Susumu Harada, T. Scott Saponas, James A. Landay