A consistent theoretical and practical challenge in the design of socio-technical systems is that of motivating users to participate in and contribute to them. This study examines...
Cliff Lampe, Rick Wash, Alcides Velasquez, Elif Oz...
: To overcome limitations of small screens and to provide intuitive ways of interacting with personal data, this work addresses the seamless combination of sensor-enabled phones wi...
The fields HCI/usability and computer games have existed for a few decades with virtually no mutual interaction. However, in recent years, a number of exchanges have appeared, bot...
As performance gains in automatic speech recognition systems plateau, improvements to existing applications of speech recognition technology seem more likely to come from better u...
In conversation, people often use spatial relationships to describe their environment, e.g., “There is a desk in front of me and a doorway behind it”, and to issue directives,...
Marjorie Skubic, Dennis Perzanowski, Alan C. Schul...