This paper presents a method for incrementally segmenting images over time using both intensity and motion information. This is done by formulating a model of physically signi cant...
Simulation beginners often spend a great amount of time to accumulate the knowledge as well as the experience to overcome the technical complexity of computer simulation. Limited ...
In this paper, we present a method for generating a texture for hiding a marker in augmented reality applications. The texture is generated by interpolating the neighbourhood of t...
We provide machine-independent characterizations of some complexity classes, over an arbitrary structure, in the model of computation proposed by L. Blum, M. Shub and S. Smale. We ...
Olivier Bournez, Felipe Cucker, Paulin Jacob&eacut...
Networking of MPEG-4 content is the topic of ongoing standardization efforts in the ISO MPEG and IETF. In this paper, we describe a complete architecture for the transport of MPEG...