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DAGSTUHL
2000
15 years 5 months ago
Vision and Touch for Grasping
This paper introduces our one-armed stationary humanoid robot GripSee together with research projects carried out on this platform. The major goal is to have it analyze a table sce...
Rolf P. Würtz
WSCG
2003
224views more  WSCG 2003»
15 years 5 months ago
Edge-Enhancement - An Algorithm for Real-Time Non-Photorealistic Rendering
In this paper, we propose an algorithm for enhancing edges of real-time non-photorealistic renderings. It is based on the edge map, a 2D texture that encodes visually important ed...
Marc Nienhaus, Jürgen Döllner
SPIESR
1996
122views Database» more  SPIESR 1996»
15 years 5 months ago
Retrieval by Content in Symbolic-Image Databases
Two approaches for integrating images into the framework of a database management system are presented. The classi cation approach preprocesses all images and attaches a semantic ...
Aya Soffer, Hanan Samet
CGF
2008
125views more  CGF 2008»
15 years 4 months ago
Sparse points matching by combining 3D mesh saliency with statistical descriptors
This paper proposes new methodology for the detection and matching of salient points over several views of an object. The process is composed by three main phases. In the first st...
Umberto Castellani, Marco Cristani, Simone Fantoni...
CGF
2008
144views more  CGF 2008»
15 years 4 months ago
High Performance GPU-based Proximity Queries using Distance Fields
Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modeling, augm...
T. Morvan, M. Reimers, E. Samset