Abstract— Fingerprinting is a technique that permits automatic classification of strategies for playing a game. In this study the evolution of strategies for playing the iterate...
Distributed power control is an important issue in wireless networks. Recently, noncooperative game theory has been applied to investigate interesting solutions to this problem. Th...
This paper presents a framework for analyzing the performance of multithreaded programs using a model called a constraint graph. We review previous constraint graph definitions fo...
Background: Frameshift mutations in protein-coding DNA sequences produce a drastic change in the resulting protein sequence, which prevents classic protein alignment methods from ...
In this paper, we introduce Optimus: an optimizing synthesis compiler for streaming applications. Optimus compiles programs written in a high level streaming language to either so...
Amir Hormati, Manjunath Kudlur, Scott A. Mahlke, D...