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» Use Cases, Actions, and Roles
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CHI
2007
ACM
16 years 2 months ago
Appropriation of a MMS-based comic creator: from system functionalities to resources for action
Technologies can be used ? or appropriated ? in different ways by different users, but how do the use patterns evolve, and how can design facilitate such evolution? This paper app...
Antti Salovaara
AAAI
1996
15 years 3 months ago
Learning to Take Actions
We formalize a model for supervised learning of action strategies in dynamic stochastic domains and show that PAC-learning results on Occam algorithms hold in this model as well. W...
Roni Khardon
UAI
2004
15 years 3 months ago
Computing Nash Equilibria of Action-Graph Games
Action-graph games (AGGs) are a fully expressive game representation which can compactly express both strict and context-specific independence between players' utility functi...
Navin A. R. Bhat, Kevin Leyton-Brown
ICAI
2004
15 years 3 months ago
Action Inhibition
An explicit exploration strategy is necessary in reinforcement learning (RL) to balance the need to reduce the uncertainty associated with the expected outcome of an action and the...
Myriam Abramson
AIME
2001
Springer
15 years 6 months ago
Using Critiquing for Improving Medical Protocols: Harder than It Seems
Medical protocols are widely recognised to provide clinicians with high-quality and up-to-date recommendations. A critical condition for this is of course that the protocols themse...
Mar Marcos, Geert Berger, Frank van Harmelen, Anne...