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» Use of design patterns in analogy-based design
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134
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INFSOF
2007
185views more  INFSOF 2007»
15 years 1 months ago
Evaluation of object-oriented design patterns in game development
The use of object-oriented design patterns in game development is being evaluated in this paper. Games’ quick evolution, demands great flexibility, code reusability and low mai...
Apostolos Ampatzoglou, Alexander Chatzigeorgiou
IPPS
2002
IEEE
15 years 6 months ago
Generating Parallel Programs from the Wavefront Design Pattern
Object-oriented programming, design patterns, and frameworks are common techniques that have been used to reduce the complexity of sequential programming. We have applied these te...
John Anvik, Steve MacDonald, Duane Szafron, Jonath...
120
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CSMR
2002
IEEE
15 years 6 months ago
On the Role of Design Patterns in Quality-Driven Re-engineering
Design patterns have been widely adopted and well investigated by the software engineering community over the past decade. However, their primary use is still associated with forw...
Ladan Tahvildari, Kostas Kontogiannis
ITC
2002
IEEE
81views Hardware» more  ITC 2002»
15 years 6 months ago
Design Rewiring Using ATPG
—Logic optimization is the step of the very large scale integration (VLSI) design cycle where the designer performs modifications on a design to satisfy different constraints suc...
Andreas G. Veneris, Magdy S. Abadir, Mandana Amiri
IE
2007
15 years 3 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee