In this paper we present a novel interaction metaphor for handheld projectors we label MotionBeam. We detail a number of interaction techniques that utilize the physical movement ...
We investigate camera-based interaction techniques suitable for generating simple, easy-to-use augmented reality applications. All the interaction techniques described are based o...
This paper proposes a novel framework for up-conversion of depth video resolution both in spatial and in time domain. Time-of-Flight (TOF) sensors are widely used in computer visi...
Interactive graph cuts are widely used in object segmentation but with some disadvantages: 1) Manual interactions may cause inaccurate or even incorrect segmentation results and i...
A computer vision system for tracking multiple people in relatively unconstrained environments is described. Trackerformed at three levels of abstraction: regions, people and grou...
Stephen J. McKenna, Sumer Jabri, Zoran Duric, Harr...