The “Killer Examples” series of workshops are highly interactive workshops which have been an annual occurrence at OOPSLA since 2002. The goals of the workshop are to bring to...
This paper presents an automatic method of creating surface models at several levels of detail from an original polygonal description of a given object. Representing models at var...
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
We describe a method for the specification and verification of the dynamic behaviour of component systems. Building applications using a component framework allows the developers...
Gesture recognition is becoming a more common interaction tool in the fields of ubiquitous and wearable computing. Designing a system to perform gesture recognition, however, can...
Tracy L. Westeyn, Helene Brashear, Amin Atrash, Th...