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» User Embodiment in Collaborative Virtual Environments
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FBIT
2007
IEEE
15 years 6 months ago
Discrimination of Virtual Environments Under Visual and Haptic Rendering Delays
Many virtual reality systems have a distributed structure for certain purposes such as more computational power, tele-presence, collaboration, and portability. However, network de...
In Lee, Seungmoon Choi
ICIP
2006
IEEE
16 years 2 months ago
Design of a Transmission Protocol for a CVE
Virtual reality is a useful tool to train individuals for various different situations or scenarios. A single person utilizing a virtual environment can greatly enhance their skil...
Fred Stakem, Ghassan Alregib, Biing-Hwang Juang, M...
97
Voted
SIGGRAPH
1997
ACM
15 years 4 months ago
The two-user Responsive Workbench: support for collaboration through individual views of a shared space
We present the two-user Responsive Workbench: a projectionbased virtual reality system that allows two people to simultaneously view individual stereoscopic image pairs from their...
Maneesh Agrawala, Andrew C. Beers, Ian McDowall, B...
ACISICIS
2010
IEEE
14 years 9 months ago
Agent-Aided 3D Symbiotic Space
In this paper, we propose 3D space which is based on concept of real and digital spaces symbiosis. Recently, collaborative work environments which are using Augmented Reality have ...
Akira Sakatoku, Toshiaki Osada, Gen Kitagata, Nori...
107
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AAAI
2007
15 years 2 months ago
The More the Merrier: Multi-Party Negotiation with Virtual Humans
The goal of the Virtual Humans Project at the University of Southern California’s Institute for Creative Technologies is to enrich virtual training environments with virtual hum...
Patrick G. Kenny, Arno Hartholt, Jonathan Gratch, ...