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VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 9 months ago
A Scalable, Multi-User VRML Server
VRML97 allows the description of dynamic worlds that can change with both the passage of time, and user interaction. Unfortunately, the current VRML usage model prevents its full ...
Thomas Rischbeck, Paul Watson
CHI
2010
ACM
15 years 5 months ago
Designing a CD augmentation for mobile phones
Interacting with physical CDs can be a very tangible and explorative experience. However, physical objects can't provide access to the digital services we are used to when us...
Niels Henze, Susanne Boll
ESOP
2008
Springer
15 years 6 months ago
Just Forget It - The Semantics and Enforcement of Information Erasure
Abstract. There are many settings in which sensitive information is made available to a system or organisation for a specific purpose, on the understanding that it will be erased o...
Sebastian Hunt, David Sands
GROUP
2010
ACM
15 years 2 months ago
Everyday favors: a case study of a local online gift exchange system
This paper focuses on online gift exchange in a setting where online and offline interactions are tightly intertwined and most of the exchanges require face-to-face interaction to...
Emmi Suhonen, Airi Lampinen, Coye Cheshire, Judd A...
ACMDIS
2006
ACM
15 years 10 months ago
Investigating design knowledge reuse for interface development
Reusing HCI design knowledge shows potential in allowing practitioners to design based on previously identified concerns. A reuse approach is presented that is based on claims, de...
Shahtab Wahid