Acontextuality of the mobile phone often leads to a caller’s uncertainty over a callee’s current state, which in turn often hampers mobile collaboration. We are interested in ...
A typical product development lifecycle for interactive systems starts with contextual analysis to guide system design. The challenge however is in transitioning from findings abo...
Tejinder K. Judge, Carman Neustaedter, Anthony Tan...
We study the design of cryptographic primitives resilient to key-leakage attacks, where an attacker can repeatedly and adaptively learn information about the secret key, subject o...
We present the MotionBeam metaphor for character interaction with handheld projectors. Our work draws from the tradition of pre-cinema handheld projectors that use direct physical...
Karl D. D. Willis, Ivan Poupyrev, Takaaki Shirator...
One of the core challenges now facing smart rooms is supporting realistic, everyday activities. While much research has been done to push forward the frontiers of novel interactio...
Gene Golovchinsky, Pernilla Qvarfordt, Bill van Me...