Sciweavers

2419 search results - page 391 / 484
» User Interaction Design Patterns for Information Retrieval S...
Sort
View
ACMACE
2011
ACM
14 years 1 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
CSL
2012
Springer
13 years 9 months ago
Reinforcement learning for parameter estimation in statistical spoken dialogue systems
Reinforcement techniques have been successfully used to maximise the expected cumulative reward of statistical dialogue systems. Typically, reinforcement learning is used to estim...
Filip Jurcícek, Blaise Thomson, Steve Young
WOMPAT
2004
Springer
15 years 7 months ago
Dragon: A Static and Dynamic Tool for OpenMP
A program analysis tool can play an important role in helping users understand and improve OpenMP codes. Dragon is a robust interactive program analysis tool based on the Open64 co...
Oscar Hernandez, Chunhua Liao, Barbara M. Chapman
CCS
2009
ACM
15 years 8 months ago
Keep your friends close: the necessity for updating an anomaly sensor with legitimate environment changes
Large-scale distributed systems have dense, complex code-bases that are assumed to perform multiple and inter-dependent tasks while user interaction is present. The way users inte...
Angelos Stavrou, Gabriela F. Cretu-Ciocarlie, Mich...
JCDL
2004
ACM
103views Education» more  JCDL 2004»
15 years 7 months ago
Integration of biomedical text and sequence OAI repositories
Archived biomedical literature and sequence data are growing rapidly. The Open Archives Initiative's Protocol for Metadata Harvesting (OAI-PMH) [1] provides a convenient way ...
Yueyu Fu, Javed Mostafa