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CW
2008
IEEE
15 years 4 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
SDM
2010
SIAM
191views Data Mining» more  SDM 2010»
14 years 11 months ago
Active Ordering of Interactive Prediction Tasks
Many applications involve a set of prediction tasks that must be accomplished sequentially through user interaction. If the tasks are interdependent, the order in which they are p...
Abhimanyu Lad, Yiming Yang
UIALL
2004
Springer
15 years 3 months ago
Adaptive User Modelling in AthosMail
In this paper we discuss the adaptive User Model component of the AthosMail system, and describe especially the Cooperativity Model which produces recommendations for the appropria...
Kristiina Jokinen, Kari Kanto, Jyrki Rissanen
JUCS
2010
106views more  JUCS 2010»
14 years 8 months ago
Near Eyes-Free Chauffeur Computer Interaction with Chording and Visual Text Mnemonics
: Modern cars are equipped with advanced technology requiring cognitively complex operation that is reliant on the user’s visual attention. It is therefore hazardous for drivers ...
Frode Eika Sandnes, Yo-Ping Huang, Yueh-Min Huang
UIST
1995
ACM
15 years 1 months ago
The World Through the Computer: Computer Augmented Interaction with Real World Environments
Current user interface techniques such as WIMP or the desktop metaphor do not support real world tasks, because the focus of these user interfaces is only on human–computer inte...
Jun Rekimoto, Katashi Nagao