This paper presents a discrete-event simulator for the General Packet Radio Service (GPRS) on the IP level. GPRS is a standard on packet data in GSM systems that will become commer...
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
This work sets the formal bases for building tools that help retrieve classes in object-oriented libraries. In such systems, the user provides a query, formulated as a set of class...
The context in which a speech-driven application is used (or conversely not used) can be an important signal for recognition engines, and for spoken interface design. Using large-...
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...