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ACMDIS
2000
ACM
15 years 7 months ago
Improving Electronic Guidebook Interfaces Using a Task-Oriented Design Approach
Item selection is a key problem in electronic guidebook design. Many systems do not apply so-called “context-awareness” technologies to infer user interest, placing the entire...
Paul M. Aoki, Allison Woodruff
KBS
2007
103views more  KBS 2007»
15 years 3 months ago
Eye-tracking for user modeling in exploratory learning environments: An empirical evaluation
In this paper, we describe research on using eye-tracking data for on-line assessment of user meta-cognitive behavior during interaction with an environment for exploration-based ...
Cristina Conati, Christina Merten
FDG
2009
ACM
15 years 9 months ago
Relating cognitive models of computer games to user evaluations of entertainment
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
Paolo Piselli, Mark Claypool, James Doyle
CORR
2010
Springer
166views Education» more  CORR 2010»
15 years 3 months ago
I-Interaction: An Intelligent In-Vehicle User Interaction Model
The automobile is always a point of interest where new technology has been deployed. Because of this interest, human-vehicle interaction has been an appealing area for much resear...
Li Liu, Edward Dillon
LREC
2010
156views Education» more  LREC 2010»
15 years 4 months ago
Estimation Method of User Satisfaction Using N-gram-based Dialog History Model for Spoken Dialog System
In this paper, we propose an estimation method of user satisfaction for a spoken dialog system using an N-gram-based dialog history model. We have collected a large amount of spok...
Sunao Hara, Norihide Kitaoka, Kazuya Takeda