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156
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CHI
2007
ACM
16 years 5 months ago
An alternative to push, press, and tap-tap-tap: gesturing on an isometric joystick for mobile phone text entry
A gestural text entry method for mobile is presented. Unlike most mobile phone text entry methods, which rely on repeatedly pressing buttons, our gestural method uses an isometric...
Jacob O. Wobbrock, Duen Horng Chau, Brad A. Myers
126
Voted
CHI
2007
ACM
16 years 5 months ago
Moving ux into a position of corporate influence: whose advice really works?
Professionals working to move user experience (UX) into a position of corporate influence are impeded by conflicting recommendations, including those regarding the roles of docume...
Richard I. Anderson, Jeremy Ashley, Tobias Herrman...
138
Voted
CHI
2005
ACM
16 years 5 months ago
MusicCube: making digital music tangible
To some extent listening to digital music via storage devices has led to a loss of part of the physical experience associated with earlier media formats such as CDs and LPs. For e...
Miguel Bruns Alonso, David V. Keyson
CHI
2005
ACM
16 years 5 months ago
Sketch-based rapid prototyping platform for hardware-software integrated interactive products
This paper presents a platform in which interaction designers can effectively and rapidly develop tangible interactive prototypes by sketching. The study aims to build a platform ...
Tek-Jin Nam
130
Voted
CHI
2005
ACM
16 years 5 months ago
Evaluating navigational surrogate formats with divergent browsing tasks
Navigational surrogates are representations that stand for information resources within search engine result sets, e-commerce sites, and digital libraries. They also form the basi...
Andruid Kerne, Steven M. Smith, Hyun Choi, Ross Gr...
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