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FGR
1998
IEEE
179views Biometrics» more  FGR 1998»
15 years 7 months ago
User Localisation for Visually-Based Human-Machine-Interaction
Recently there is an increasing interest in video based interface techniques, allowing more natural interaction between users and systems than common interface devices do. Here, w...
Hans-Joachim Böhme, Ulf-Dietrich Braumann, An...
VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
15 years 8 months ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob
117
Voted
ACMACE
2008
ACM
15 years 5 months ago
An affective model of user experience for interactive art
The development of Affective Interface technologies makes it possible to envision a new generation of Digital Arts and Entertainment applications, in which interaction will be bas...
Stephen W. Gilroy, Marc Cavazza, Rémi Chaig...
135
Voted
UML
2005
Springer
15 years 9 months ago
Capturing Common and Variable Design Aspects for Ubiquitous Computing with MB-UID
Developing user interfaces for ubiquitous environments is a challenging task. In such an environment, users can apply different devices to accomplish the same or different tasks. ...
Alexander Boedcher, Kizito Mukasa, Detlef Zuelke
130
Voted
CHI
2011
ACM
14 years 7 months ago
Tag clouds and keyword clouds: evaluating zero-interaction benefits
Tag clouds are typically presented so that users can actively utilize community-generated metadata to query a collection. This research investigates whether such keyword clouds, a...
Mathew J. Wilson, Max L. Wilson